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Delve

Delve

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Devlog

  • Multiplayer is back in there
    October 19, 2024 by salmonmoose
    So, been gone a while, but I have been working on things, namely, adding multiplayer. It’s meant a rewrite of a lot of the code behind movement - which is now a lot more solid, and has better determ... Continue reading
  • First level
    August 09, 2024 by salmonmoose#godot, #pixelart, #mining
    The prototype for the first level, demonstrates to users how items fall and can track you - and that sometimes it is wiser to ignore treasures... Continue reading
  • Long time coming
    August 06, 2024 by salmonmoose
    I uploaded this ages ago, more as a proof of concept than anything, I’ve since ripped out large parts of it and started again - I’ve also stopped using the Kenney assets (Thanks Kenney) and starte... Continue reading
  • Lights, and shading, and a creepy worm
    July 31, 2024 by salmonmoose
    I really just want to upload a video... Continue reading
  • The test level
    July 25, 2024 by salmonmoose
    This is about the only level I have right now, but I’m liking how elements of the game are fitting together... Continue reading
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