A downloadable plugin

Tumult is a plugin for Unity3D that allows creation of complex multi-dimensional value structures for a wide variety of purposes.

The uses of these are limited by your imagination - generate a complex noise stack and use it to generate terrain, or use color transformation to provide adjustments to game textures.

Every value in Tumult can be fed into by other Tumult nodes - allowing complex value sets to be generated - various datatypes can be converted into others, and back again. Data can be pushed into, and extracted from any point in the noise chain, allowing games to interface directly with the noise.

Published Jun 15, 2017
StatusIn development
Tagsnoise, plugin, unity3d

Development log